Real use of the Kinect

Dec 13, 2014 at 2:24 PM
I'm new to the Kinect SDK, and I'm a little lost. I've seen these cool projects found in here, and I'm wondering if those projects are done using the skeleton tracking built in the SDK, or if they create their own using the raw data from the sensors.
Aug 27, 2015 at 10:31 PM
Most projects out there use Microsoft's skeleton tracking, however some others use Freenect, OpenCV etc.
Aug 27, 2015 at 10:33 PM
BTW, there are various ways you can use Gesture Recognition, I'm currently refactoring the code of Hotspotizer which uses space discretization, probably the easier way for end-users to define such gestures if you have such a scenario (see and and for my fork see